
Info box
Isi box dari BoxItemOut.dat. Peluang dihitung dari bobot di file server.
- 2 itembxcsb24
Earring Gamble Box of Wiggled Beast Life(Bellato Middle Class)IsiPeluang
Fluctuating Beast Vital's Earring(2)(Bellato)50%
Earring of Beast's life(No Option)50%
- 2 itembxcsb25
Earring Gamble Box of Wiggled Beast Life(Bellato HIgh Class)IsiPeluang
Fluctuating Beast Vital's Earring(3)(Bellato)50%
Earring of Beast's life(No Option)50%
- 2 itembxcsb26
Earring Gamble Box of Fierce Beast(Bellato Low Class)IsiPeluang
Violent Wild's Earring(1)(Bellato)50%
Earring of Wild Nature(No Option)50%
- 2 itembxcsb27
Earring Gamble Box of Fierce Beast(Bellato Middle Class)IsiPeluang
Violent Wild's Earring(2)(Bellato)50%
Earring of Wild Nature(No Option)50%
- 2 itembxcsb28
Earring Gamble Box of Fierce Beast(Bellato High Class)IsiPeluang
Violent Wild's Earring(3)(Bellato)50%
Earring of Wild Nature(No Option)50%
- 2 itembxcsb29
Exiled Plunderer's Earring Gamble Box(Bellato Low Class)IsiPeluang
Outcasted Marauder's Earring(1)(Bellato)50%
Earring of Plunderer(No Option)50%
- 2 itembxcsb30
Exiled Plunderer's Earring Gamble Box(Bellato Middle Class)IsiPeluang
Outcasted Marauder's Earring(2)(Bellato)50%
Earring of Plunderer(No Option)50%
- 2 itembxcsb31
Exiled Plunderer's Earring Gamble Box(Bellato High Class)IsiPeluang
Outcasted Marauder's Earring(3)(Bellato)50%
Earring of Plunderer(No Option)50%
- 2 itembxcsb32
Liberated Exile's Earring Gamble Box(Bellato Low Class)IsiPeluang
Liberated Outcast's Earring(1)(Bellato)50%
Earring of Exile(No Option)50%
- 2 itembxcsb33
Liberated Exile's Earring Gamble Box(Bellato Middle Class)IsiPeluang
Liberated Outcast's Earring(2)(Bellato)50%
Earring of Exile(No Option)50%
- 2 itembxcsb34
Liberated Exile's Earring Gamble Box(Bellato High Class)IsiPeluang
Liberated Outcast's Earring(3)(Bellato)50%
Earring of Exile(No Option)50%
- 2 itembxcsb35
Dead Exile's Ring Gamble Box(Bellato Low Class)IsiPeluang
Dead Outcast's Earring(1)(Bellato)50%
Earring of Dead Exile(No Option)50%
BoxItemOut.dat RF 2.2.3.2. Peluang = bobot item dibagi total bobot semua slot, jadi item yang tidak dikenal tetap ikut dihitung.