
Box information
Box contents from BoxItemOut.dat. Chances come from the weights in the server file.
- 2 itemsbxcsb48
Exiled Plunderer's Earring Gamble Box(Cora Low Class)ContentsChance
Outcasted Marauder's Earring(1)(Cora)50%
Earring of Plunderer(No Option)50%
- 2 itemsbxcsb49
Exiled Plunderer's Earring Gamble Box(Cora Middle Class)ContentsChance
Outcasted Marauder's Earring(2)(Cora)50%
Earring of Plunderer(No Option)50%
- 2 itemsbxcsb50
Exiled Plunderer's Earring Gamble Box(Cora High Class)ContentsChance
Outcasted Marauder's Earring(3)(Cora)50%
Earring of Plunderer(No Option)50%
- 2 itemsbxcsb51
Liberated Exile's Earring Gamble Box(Cora Low Class)ContentsChance
Liberated Outcast's Earring(1)(Cora)50%
Earring of Exile(No Option)50%
- 2 itemsbxcsb52
Liberated Exile's Earring Gamble Box(Cora Middle Class)ContentsChance
Liberated Outcast's Earring(2)(Cora)50%
Earring of Exile(No Option)50%
- 2 itemsbxcsb53
Liberated Exile's Earring Gamble Box(Cora High Class)ContentsChance
Liberated Outcast's Earring(3)(Cora)50%
Earring of Exile(No Option)50%
- 2 itemsbxcsb54
Dead Exile's Ring Gamble Box(Cora Low Class)ContentsChance
Dead Outcast's Earring(1)(Cora)50%
Earring of Dead Exile(No Option)50%
- 2 itemsbxcsb55
Dead Exile's Ring Gamble Box(Cora Middle Class)ContentsChance
Dead Outcast's Earring(2)(Cora)50%
Earring of Dead Exile(No Option)50%
- 2 itemsbxcsb56
Dead Exile's Ring Gamble Box(Cora High Class)ContentsChance
Dead Outcast's Earring(3)(Cora)50%
Earring of Dead Exile(No Option)50%
- 2 itemsbxcsb57
Hunger Beast Earring Gamble Box(Accretia Low Class)ContentsChance
Starved Beast's Earring(1)(Accretia)50%
Earring of Beast(No Option)50%
- 2 itemsbxcsb58
Hunger Beast Earring Gamble Box(Accretia Medium Class)ContentsChance
Starved Beast's Earring(2)(Accretia)50%
Earring of Beast(No Option)50%
- 2 itemsbxcsb59
Hunger Beast Earring Gamble Box(Accretia HIgh Class)ContentsChance
Starved Beast's Earring(3)(Accretia)50%
Earring of Beast(No Option)50%
BoxItemOut.dat of RF 2.2.3.2. Chance = item weight divided by the total weight of all slots, so unknown items still count.